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My language learning outcomes would be: Students will be able to define the following vocabulary: budget, deficit, interest, fiscal policy, debt, surplus, taxation, prioritizing, trade-off, and recession; students will be able to become and expert on a certain topic (defense, education, science, housing, miscellaneous, infrastructure, health care, social security, interest on debt, taxes) and will be able to defend their choices on that topic (what is necessary to cut or add); Students will be able to orally represent their ideas in English.
In order to assess my students, the next class day I would have them present to me on the topic that they chose based on the game. They would elaborate on why it would be important to cut or keep certain components of the topic. They would have to use the vocabulary correctly, and show that they understand the concepts that were discussed. They would be provided with a rubric of what would be expected of their presentation and could even use the game in their presentation to illustrate their points.
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I think advanced learners would really enjoy learning from this game!
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